SPRITE+ works with a diverse set of academic and non-academic stakeholders to build and strengthen the digital TIPS community and identify requirements and promising new directions for research in this area. We have a ‘pump-priming’ budget to fund activities that explore and test new ideas, and that create new collaborations between academic disciplines, and between academic and non-academic partners. These activities seek to explore the SPRITE+ Challenge Themes via Challenge Working Groups (CWGs) and short projects.
Challenge Working Groups
The goal of each CWG is to advance understanding of the SPRITE+ Challenge Themes by considering it from multiple perspectives. CWGs work with the SPRITE+ Project Partners and other stakeholders to gain in depth knowledge of end-user concerns and requirements. They will research the existing evidence base to determine what is already known and what opportunities exist to increase knowledge in each area. CWGs will produce a cross-disciplinary understanding of the core issues and make recommendations for future research priorities.
Sandpit 1: Trust, Identity, Privacy, and Security in the post-Covid Digital Economy
In July 2020, SPRITE+ hosted its first virtual sandpit focused on 'Trust, Identity, Privacy, and Security in the post-Covid Digital Economy'. Over the course of 5 sessions, participants formed teams and created projects, which explore digital technologies from multi-disciplinary and stakeholder perspectives.
God, the Oracle, and the Nightclub Bouncer: Can human dignity be modelled in an AI-based decision support system for post-Covid health certification?
Sandpit 2: Digital Vulnerabilities
In July 2021, SPRITE+ hosted its second virtual sandpit focused on 'digital vulnerabilities', which is one of our four challenge themes. Over the course of 5 sessions, spread over 3 weeks, participants formed teams and created projects, which explore digital vulnerabilities from multi-disciplinary and stakeholder perspectives.